Classical reception is the study of how the Classical world, i.e. the world of the Greeks and Romans in particular, have been received since antiquity.
A melding of ancient myth and science fiction, Lords of Hellas is an excellent, fast-paced board game with high production values.
Classics in Extremis (2019), edited by Edmund Richardson, looks to the “margins” to better understand classical receptions.
All good things must come to an end. I wrap up this series on Assassin’s Creed: Odyssey with a look at the associated books.
We finish up our chores in Phocis, talk to Herodotus at Thermopylae, and then head over to Athens, the greatest city in Greece.
Many ancient Greek and Roman epics were left either unfinished or had enough loose strings to warrant continuation by later writers.
It’s been a while, but we finally head off to Phocis, where we explore the Panhellenic sanctuary of Delphi and meet the Oracle.
To remain relevant in contemporary society, archaeological museums need to engage in the public debate about cultural diversity.
Stories from antiquity have inspired later writers for many hundreds of years. For one of the hundred tales in the Decameron, Boccaccio looked to the ancient novelist Apuleius for inspiration.
Having decreased the Athenians’ hold over the Megarid, it’s time for one final push to get them out and secure the region for the Spartans.
On the loading screens, the game presents you with randomized “hints”, including historical tidbits. Let’s look at those for a moment.