Josho Brouwers studied Archaeology & Prehistory (1998-2005) at the VU University Amsterdam. At the same institution, he also wrote a PhD thesis (2010) on warfare in Early Greece (Late Bronze Age to Archaic). He conducted postdoctoral research at the University of Thessaly from 2009 to 2011 (NWO Rubicon grant). Among other things, he was editor-in-chief of print magazines about the ancient world from 2012 to 2017.
Josho’s dissertation was published in a revised and more accessible form as Henchmen of Ares: Warriors and Warfare in Early Greece (2013). He also wrote a book on Greek mythology, which was published in Dutch by Athenaeum in Amsterdam (2014). He works as a freelance teacher and speaker, giving courses and lectures about a wide variety of topics related to the ancient world. On occasion, he has appeared on the national radio.
Josho is editor-in-chief of Ancient World Magazine.
It’s that time of the year again: we’re going on a short break, so we can relax for a bit and prepare stuff for Ancient World Magazine. We’ll be back to our semi-regular schedule on the 1st of September!
A Middle-English poem takes the ancient Greek myth of Orpheus and Eurydice, gives it a contemporary, medieval setting, makes Orpheus a chivalrous king, and provides the story with a surprisingly happy ending.
The Halo series of games are set in the 26th century and focus on the struggle between Earth and various opposing alien factions, such as the “Covenant”. While set in the future, the series takes obvious inspiration from the past.
According to the Prose Edda, attributed to the Icelandic scholar Snorri Sturluson (1179-1241), the Norse gods were foreigners. They had made the trek northwards and westwards from their original home in Anatolia: the ancient city of Troy.
In the Iliad, Paris challenges the Greeks to a duel to settle the Trojan War once and for all. Menelaus accepts, but before he can kill Paris, the Trojan prince is rescued by the goddess Aphrodite. Still, why wasn’t Menelaus proclaimed the winner?