Assassin’s Creed: Origins is a game developed and published by Ubisoft that is set in Ptolemaic Egypt around the time of Cleopatra’s accession to the throne, with the player controlling Bayek of Siwa.
Immortals: Fenyx Rising is a very entertaining video game set in an open world inspired by Greek mythology, created by the same team who brought us Assassin’s Creed: Odyssey.
Following the disappointment of A Total War Saga: Troy, Josho has been playing a number of other historical strategy games, especially Age of Empires II and Rise of Nations.
After Knossos, Invicta invited archaeologist Josho Brouwers to talk about Assassin’s Creed: Odyssey’s depiction of the citadel of Mycenae. They also talk a bit about some other major sites in the Argolid.
Invicta invited archaeologist Josho Brouwers to provide commentary on the game’s depiction of Knossos. There is, as you might expect, a lot to talk about.
All good things must come to an end. I wrap up this series on Assassin’s Creed: Odyssey with a look at the associated books.
We finish up our chores in Phocis, talk to Herodotus at Thermopylae, and then head over to Athens, the greatest city in Greece.
It’s been a while, but we finally head off to Phocis, where we explore the Panhellenic sanctuary of Delphi and meet the Oracle.
Having decreased the Athenians’ hold over the Megarid, it’s time for one final push to get them out and secure the region for the Spartans.
On the loading screens, the game presents you with randomized “hints”, including historical tidbits. Let’s look at those for a moment.