An expensive production released by a major publisher like Ubisoft, Assassin’s Creed: Odyssey deserves credit for introducing gamers to the Peloponnesian War (431-404 BC), the destructive conflict between Sparta and Athens. Josho Brouwers played the game and wrote about it.
After Knossos, Invicta invited archaeologist Josho Brouwers to talk about Assassin’s Creed: Odyssey’s depiction of the citadel of Mycenae. They also talk a bit about some other major sites in the Argolid.
Invicta invited archaeologist Josho Brouwers to provide commentary on the game’s depiction of Knossos. There is, as you might expect, a lot to talk about.
All good things must come to an end. I wrap up this series on Assassin’s Creed: Odyssey with a look at the associated books.
We finish up our chores in Phocis, talk to Herodotus at Thermopylae, and then head over to Athens, the greatest city in Greece.
It’s been a while, but we finally head off to Phocis, where we explore the Panhellenic sanctuary of Delphi and meet the Oracle.
Having decreased the Athenians’ hold over the Megarid, it’s time for one final push to get them out and secure the region for the Spartans.
On the loading screens, the game presents you with randomized “hints”, including historical tidbits. Let’s look at those for a moment.
After sailing away from Cephalonia, our first stop on the mainland is the city of Megara, oddly referred to as “Megaris” in the game.
Continuing our adventure, we explore the island of Cephalonia. Comments on ancient Greek mercenaries, clothing, architecture, and more.
Set around the start of the Peloponnesian War (431 BC), Assassin’s Creed: Odyssey offers an interesting take on ancient Greece.